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Projects

This page is where you can find what I am currently working on. I will only list Alpha games not design ideas.

Abyss Looter

Abyss Looter is a 2D, Rogue like dungeon crawler with a blend of turn-based combat and card game mechanics. Players fight their way through the endless dungeon, collecting loot and fighting the creature that dwell there.

Status: In Development

Engine: Unity 3D(2017)

My contribution:(Solo Project) I am the sole Designer, developer, and programmer for this project. All feature and mechanics have been created and implemented by me. I have modeled several of the environmental objects but not all of them.

Paper Planets

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Paper Planets is a Physics-Based, Space, Rogue like, 2D retro style wave shooter with lite resource management elements. Players must fly and fight their way through levels which drastically scale in difficulty to reach the end.

Status: Steam Release.

Engine: Game Maker Studio(Recently ported to GameMakerStudio2)

My Contribution:(Solo Project)I am the sole Developer, designer, and programmer for this project. I implemented all features and mechanics. I Acquired most of the art assets from outside sources.

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