Projects
This page is where you can find what I am currently working on. I will only list Alpha games not design ideas.
Abyss Looter
Abyss Looter is a 2D, Rogue like dungeon crawler with a blend of turn-based combat and card game mechanics. Players fight their way through the endless dungeon, collecting loot and fighting the creature that dwell there.
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Status: In Development
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Engine: Unity 3D(2017)
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My contribution:(Solo Project) I am the sole Designer, developer, and programmer for this project. All feature and mechanics have been created and implemented by me. I have modeled several of the environmental objects but not all of them.
Paper Planets
Paper Planets is a Physics-Based, Space, Rogue like, 2D retro style wave shooter with lite resource management elements. Players must fly and fight their way through levels which drastically scale in difficulty to reach the end.
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Status: Steam Release.
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Engine: Game Maker Studio(Recently ported to GameMakerStudio2)
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My Contribution:(Solo Project)I am the sole Developer, designer, and programmer for this project. I implemented all features and mechanics. I Acquired most of the art assets from outside sources.
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